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"Each color of dragon breathes a different form of elemental energy, from the black dragon's caustic acid to the blue dragon's bolt of lightning."[1]

White Wyrmlings are Dragon Wyrmlings from the Dungeons and Dragons portion of the continuity, and were included in the Golem and the Wyrmlings expansion. Wizards of the Coast did not write lore bios for their Dungeons and Dragons Heroscape units, and so we know relatively little about these characters.


White original
  • Life: 1
  • Move: 6
  • Range: 1
  • Attack: 3
  • Defense: 4
  • Point Value: 30


Fledgling Ice Shards Special Attack: Range 5 Attack 2
When a White Wyrmling attacks with its Fledgling Ice Shards Special Attack, it may attack 1 additional time. It cannot attack the same figure more than once this turn.

Wyrmling Bonding:
After revealing an order marker on a White Wyrmling Army Card, before taking that White Wyrmling's turn, you may take a turn with one other Wyrmling you control.

When counting spaces for the White Wyrmling's movement, ignore elevations. The White Wyrmling may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When the White Wyrmling starts to fly, if it is engaged it will take any leaving engagement attacks.


Wyrmlings: Wyrmling Bonding
As a Wyrmling, a White Wyrmling may benefit from the WYRMLING BONDING power of the following units:


In the Dungeons and Dragons portion of the continuity, White Wyrmlings were summoned by Jandar to Valhalla.

Additional Info[]

The White Wyrmling's miniature is the Dungeons and Dragons Small White Dragon (Very Young), 59/60 from Dragoneye.[2]


White Wyrmling has not received any official rulings or clarifications.

Like the other Wyrmlings, the White Wyrmling's appears to be a Jandar card to match the existing Heroscape white dragon, Nilfheim.


For further reading and strategy tips, check out the Book of White Wyrmling at Heroscapers.com.

2. White Wyrmling